Posted in dev, featured, massive on 3 September 2009
Examples of initial test of developing a system for weaving structural systems using Massive. Future development will look to control the weaving typology over time as well as 3D weaving.
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Posted in dev, featured, programming on 8 May 2009
After many questions on the subject, I finally spent a few hours today to test the viability of creating an IO server in Grasshopper for Arduino. After doing this type of work in Maya for a few years, Grasshopper seems like a good next step as Rhino is a much more common tool. So far [...]
Posted in daily on 10 June 2008
via /.
“The NY times is reporting that an American military supercomputer, assembled from components originally designed for video game machines, is more than twice as fast as the previous fastest supercomputer, the I.B.M. BlueGene/L. To put the performance of the machine in perspective, Thomas P. D’Agostino, the administrator of the National Nuclear Security Administration, said [...]
