FORM.ing studio featured on UK website
Posted in maya, news, studentWork on 12 June 2010

Graduate studio taught with Erick Carcamo of X|Atelier is featured on the UK CoD website .

CoD Graduation Show
Posted in featured, news, studentWork on 11 May 2010

Last Friday the College of Design opened its end of year show at LOT. The show featured work from the graduate studio I co-taught with Erick Carcamo of X|Atelier.
Over a 2 week period the World Equestrian Games will increase the population of Lexington by approximately 400% and radically alter the city’s notion of infrastructure, [...]

Xmen Model @ PBSA
Posted in XustainableXiamen, news on 25 March 2010

The Xiamen Energy Masterplan Model will be on display @ the Peter Behrens School of Architecture in Dusseldorf Germany from the 24th of March until 4th of April.

Xmen2.0: Energy Masterplan Model
Posted in featured, projects on 8 February 2010

Overview
The Xiamen Energy Masterplan Model was developed with CHORA as part of their scheme for the Taiwan Strait Incubator project.  This portion of the scheme looks to establish Xiamen as the first “Green” or Energy Efficient City in China.  To achieve this the city commissioned an overall “Energy Masterplan” from CHORA which addresses this goal [...]

Sensor Input for Maya
Posted in resources, tutorial on 24 January 2010

Part 1 – Setup and Security
To allow the various pieces of software/hardware to connect you must set up a few things beforehand.  You should only have to do this once.
STEP1:  Install Maya Browser Plugin.  Open Maya,  goto  HELP-> Browser Setup Asssistant.
Click Install Automatically
STEP2:  Follow the instructions HERE to set up the security setting for Maya [...]

Arduino Server – Grasshopper
Posted in dev, featured, programming on 8 May 2009

After many questions on the subject, I finally spent a few hours today to test the viability of creating an IO server in Grasshopper for Arduino.  After doing this type of work in Maya for a few years, Grasshopper seems like a good next step as Rhino is a much more common tool.  So far [...]

StemCloud Electro+Bio intelligence
Posted in featured, projects, stemCloud on 1 May 2009

For the Sevilla Biennale I worked with Ecologic Studio to implement a layer of electronic intelligence and monitoring to augment their systems of biological response for StemCloud.
The basic variables in the system were Water + Nutrients + CO2.  The CO2 was to be provided by the visitors by blowing into the tubes.  The goal for [...]

mechanical mario
Posted in daily on 13 June 2008

Over the years, the development of video games is trying its best to produce the virtual reality experience which getting closer to the reality. By changing the interface, from Atari’s joystick to Analog Vibration of PS2 joystick, then Gun Shape controller for shooting game, and Dance Mania’s floor controller to Wii wiimote, video game design [...]